Emulator documentation summary

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The Emulator is divided up into two main architectural pieces:

Engine
The component that emulates specific reader functions,
IDE
The user interface for manipulating the readers.

Getting started (HowTo)

If you are interested in developing a reader, please see our Getting started guide

Engine

  • The Command Flow describes how commands move through the various components inside the engine.
  • The Engine Overview describes how the engine is structured in some technical detail
  • The Engine RMI Interface describes the Emulator's API and how to interface with it.

IDE

Emulator Testing

  • EdgeServers describes some of the software that we use to test the Emulator against

LLRP Tool Kit

All Emulator Documentation

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