Difference between revisions of "Emulator documentation summary"

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(Engine)
(Getting started (HowTo))
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==Getting started (HowTo)==
 
==Getting started (HowTo)==
 
* The [[Reader Development Stages]] page describes in detail which readers the Emulator supports and how to go about creating a new reader
 
* The [[Reader Development Stages]] page describes in detail which readers the Emulator supports and how to go about creating a new reader
* [[Create a new reader project]] in eclipse
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* Please read the [[Style Guide]] before you begin coding
 +
*[[Create a new reader project]] in eclipse
 
* The [[Package Structure for a reader project]] page shows you what classes every reader should have and how the classes should be structured.
 
* The [[Package Structure for a reader project]] page shows you what classes every reader should have and how the classes should be structured.
  

Revision as of 00:38, 12 February 2008

The Emulator is divided up into two main architectural pieces:

Engine
The component that emulates specific reader functions,
IDE
The user interface for manipulating the readers.

Getting started (HowTo)

Engine

  • The Command Flow describes how commands move through the various components inside the engine.
  • The Engine Overview describes how the engine is structured in some technical detail
  • The Engine RMI Interface describes the Emulator's API and how to interface with it.

IDE

Emulator Testing

  • EdgeServers describes some of the software that we use to test the Emulator against

LLRP Tool Kit

All Emulator Documentation

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