Difference between revisions of "Emulator documentation summary"
From RifidiWiki
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* The [[Reader Development Stages]] page describes in detail which readers the Emulator supports and how to go about creating a new reader | * The [[Reader Development Stages]] page describes in detail which readers the Emulator supports and how to go about creating a new reader | ||
* [[Create a new reader project]] in eclipse | * [[Create a new reader project]] in eclipse | ||
+ | * The [[Package Structure for a reader project]] page shows you what classes every reader should have and how the classes should be structured. | ||
==Engine== | ==Engine== |
Revision as of 04:35, 30 January 2008
The Emulator is divided up into two main architectural pieces:
- Engine
- The component that emulates specific reader functions,
- IDE
- The user interface for manipulating the readers.
Contents
Getting started (HowTo)
- The Reader Development Stages page describes in detail which readers the Emulator supports and how to go about creating a new reader
- Create a new reader project in eclipse
- The Package Structure for a reader project page shows you what classes every reader should have and how the classes should be structured.
Engine
- The Engine Overview describes how the engine is structured in some technical detail
- The Engine RMI Interface describes the Emulator's API and how to interface with it.
IDE
Emulator Testing
- EdgeServers describes some of the software that we use to test the Emulator against
LLRP Tool Kit
- Eclipse integration : http://llrp-toolkit.wiki.sourceforge.net/LTKJavaEclipseIntegration